Magical Forest Render_edited_edited.jpg
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Project breakdown

Magical Forest

ROLES: Unreal Engine Coordinator / Lead Environment Designer / Virtual Art Director

"This was a collaborative project at SCAD with a talented team of over 12 people. It was an incredibly rewarding and challenging experience that pushed my skills and allowed me to learn a great deal while contributing to an exciting creative process." What I did:

Blocked the scene and replaced placeholder assets with finalized assets

Hard surface modeling and Sculpting

Lit the scene, added fog effects, and integrated Niagara particle effects

Composed the placement of creatures within the scene

Created and applied animations

Finalized composition and camera angles

Optimized the project for use on an LED Volume

Programs: Unreal Engine, Maya, Blender, Photoshop, LED Volume, Premier Pro

01

WIP/Tests

02

Virtual Stage BTS

03

Final Render

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